The kinds of thoughts that must possess someone who finds themselves stuck working on a movie or a video game that they instinctually know is destined for utter disaster must be terribly overwhelming. It's like, part of you probably just wants to dip ship and pivot into something that might actually shake out favorably. While, at the same time the other part of you could feel some kind of irrational loyalty to see the sinking ship down as it approaches its ultimate demise. Maybe these people's stories about what it was like for them to work on infamously bad movies and games will make you feel better about the failed projects that you were tasked with seeing through.
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